I have the busiest weeks of my whole year going on, so of course I spend my time composing a map just for the fun of it. And because I absolutely need to perceive – right now – when and where there are light art festivals in Europe, so I can plan my travels accordingly. Well, there are surprisingly many of them, and I'm sure I have missed one or two or three thousand. If you know about a recurring happening, with a reasonable amount of light art in it, do let me know!
Surprisingly many festivals inform really, really insufficiently about when and even where the festival happens. Too often I had to check the dates from news sites and other sources. If you're running a light art festival, go check your website to make sure this information is easily available. Now, please.
In the map, the number on icon is for the month the festival starts, or has started in some time in history. To make spotting easier, they are also coloured according to spectre, from January's red to December's purple. The black ones are bonus destinations, exhibiting light art all year round. The information given is very sparse, since even I have some limits in procrastination.
The one festival I'd like to promote here is the FLASH Biennale in Suomenlinna, Helsinki, organised by the Finnish Light Art Society FLASH. The second edition FLASH2 – Eyes Wide Suomenlinna will be on from November 1st to 10th. The biennale is (thank gods) not as flashy as light festivals tend to be, but emphasises more the concept. One of those this year is political light art, which is not too explored an area in light art festivals. The exhibition is held in the old fortress island of Suomenlinna in front of Helsinki, in venues not usually open to public. And yes, I'm involved.
See more here: https://www.facebook.com/events/2474352442653260/
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Wednesday, 2 October 2019
Friday, 20 September 2019
Blinded by the Light Art of Venice: Biennale area
Too much art is certainly a first world problem, but it does get real when you're in Venice during the Biennale. In order to survive the emotionally suffocating amount of art in the city, one can start with concentrating on one aspect of art. In my case, that was obviously light in art.
Remembering last editions of the Biennale, light played a lesser part in the works in the Giardini national pavilions. The main exhibition there lacked light in the number of art works, but the sheer amount of it, when used, was often pretty considerable. Even painfully so. In the Biennale's Arsenale site, however, light was widely used. In some cases it took the lead, but mostly it was used in supporting roles. There were also quite an amount of sporadic light and lightish art in the national pavilions spattered in the city, outside Giardini and Arsenale, of which I'll mention a few. The non-Biennale-related exhibitions had their fair share of light, too. A fair, fair share.
Giardini
In my posting about Prague Quadrennial scenography show I briefly brushed the theme of thin line between scenography and fine arts. I was happy to find a reason to smile smugly when I found this piece in the Russian pavilion. The artist was also on display in PQ, which totally proved my point. Alexander Shishkin-Hokusai's coulisse had some more mechanics involved this time, and some whimsical neon light, too. Blatantly old fashioned and wonderful!
I though I could stand any amount of light, with my vast experience with it, but no. I just had to close my eyes in front of the painfully full radiance and walk half blind through Ryoji Ikeda's spectra III in the main exhibition. First it got me really irritated and wondering why is this done in the first place and is it even art and my imaginary child could have done this and after a few hours of pondering I realised I had been thinking quite the essential questions of art. Well done, Mr. Ikeda, but I still hate you!
Venice's own pavilion has lately been quite the Liberace of the Biennale, putting forward everything shiny and expensive la Serenissima has to offer. Luckily, this year it had a more distinguished and subtle approach to the essence of the city. I especially enjoyed the immersive artwork by Plastique Fantastique and Fabio Viale, which grasped both the romantic and melancholic atmosphere of the drowning city, quite haptically, without unnecessary embellishments.
Arsenale
Hito Steyerl's piece This is the Future included some accidental light art in the form of most wonderful reflections. And yes, I'm a fangirl looking for any excuse to include Steyerl's work here, even though it's pretty obviously not light art per se.
After the long walk of multi layer of meta levels art pieces in the Arsenale's never ending corridor, it was a relief to see some sunlight. Call me easy, but I enjoyed tremendously A Place without Whence or Whither by Chen Qi, an outdoors extension of Chinese pavilion. The idea was simple, pretty much from a course of lighting design for beginners: holes in surface where the light gets through and makes nice patterns on the other surface. That's what we do in theatre all the time. The work really was border line kitschy, but it didn't try to disguise in any kind of deeper philosophy, which I do appreciate. It was what it was. Just lovely!
See also:
Blinded by the Light Art of Venice: Other National Pavilions
Blinded by the Light Art of Venice: Other Exhibitions
Remembering last editions of the Biennale, light played a lesser part in the works in the Giardini national pavilions. The main exhibition there lacked light in the number of art works, but the sheer amount of it, when used, was often pretty considerable. Even painfully so. In the Biennale's Arsenale site, however, light was widely used. In some cases it took the lead, but mostly it was used in supporting roles. There were also quite an amount of sporadic light and lightish art in the national pavilions spattered in the city, outside Giardini and Arsenale, of which I'll mention a few. The non-Biennale-related exhibitions had their fair share of light, too. A fair, fair share.
Giardini
In my posting about Prague Quadrennial scenography show I briefly brushed the theme of thin line between scenography and fine arts. I was happy to find a reason to smile smugly when I found this piece in the Russian pavilion. The artist was also on display in PQ, which totally proved my point. Alexander Shishkin-Hokusai's coulisse had some more mechanics involved this time, and some whimsical neon light, too. Blatantly old fashioned and wonderful!
I though I could stand any amount of light, with my vast experience with it, but no. I just had to close my eyes in front of the painfully full radiance and walk half blind through Ryoji Ikeda's spectra III in the main exhibition. First it got me really irritated and wondering why is this done in the first place and is it even art and my imaginary child could have done this and after a few hours of pondering I realised I had been thinking quite the essential questions of art. Well done, Mr. Ikeda, but I still hate you!
Venice's own pavilion has lately been quite the Liberace of the Biennale, putting forward everything shiny and expensive la Serenissima has to offer. Luckily, this year it had a more distinguished and subtle approach to the essence of the city. I especially enjoyed the immersive artwork by Plastique Fantastique and Fabio Viale, which grasped both the romantic and melancholic atmosphere of the drowning city, quite haptically, without unnecessary embellishments.
Arsenale
Here's an example of not often seen political light art. Tavares Strachan's Robert Henry Lawrence Jr here and an earlier but similar What Will Be Remembered in the Face of All that Is Forgotten are more or less straightforward comments on remarkable persons, faded in history, most likely because of their gender and colour.
It was nice to watch the breathing hues of these "corals" and I do appreciate military materials used for art rather than war, but somehow the piece by Christine and Margaret Wertheim was a little too showcase-y for my taste. However beautiful the electroluminescent wire was, it still was just electroluminescent wire. With nice colours. The context, however, brings some content to it: the other pieces of Crochet Coral Reef are handicrafted corals, commenting the great barrier reef and the possible loss of it. This one was taken aside for the darkness it needs, I presume.
Korakrit Arunanondchai's No history in a room filled with people with funny names 5 was another example of the thin line between using video as media or as light. Sometimes the information of image was the main point of attention, sometimes the screens were filled with pure abstract colour fields, making them luminous sources of light. This, of course, defines if the art work falls to category of video art or light art. Which is a question no one but an obdurate classifier, such as myself, should be bothered with.
Hito Steyerl's piece This is the Future included some accidental light art in the form of most wonderful reflections. And yes, I'm a fangirl looking for any excuse to include Steyerl's work here, even though it's pretty obviously not light art per se.
Here's one example of increasing use of light as material for an artwork. Alex da Corte's Rubber Pen Devil is a hilarious series of videos of Satan and his pals, shown in a neon framed auditorium. The light in itself was definitely not the main attraction of the piece, but it did bring a certain kind of modernist-decadent mood to the space and thus to the experience of the videos. This was not just well designed, unobtrusive lighting, but very precise part of the artistic whole.
Most of the attention in the Indonesian pavilion was stolen by the big ferris wheel in the middle, but pretty soon my interest was stolen away by the light numbers on the ceiling. I couldn't quite catch the idea of them, nor did I find information about the piece. Which probably was there right in front of my eyes. Anyhow, the lights of Lost Verses by Handiwirman Saputra and Syagini Ratna Wulan really got me thinking, wondering even.
Not in any way technically amazing or visually staggering, Synchronocity by Apichatpong Weerasethakul and Hisakado Tsuyoshi wasn't too easy to get, lightwise. I still don't know if I did, since after wondering, what's the light gimmick here, what with the fading bulbs and random general lighting, I realised there isn't one. By then I was far too mesmerised by the piece for not liking it so, yeah, I could say it really caught me.
Even though Saules Suns by Daiga Grantiņa in the Latvian pavilion didn't include light wow effects either, the quasi sloppy untidiness felt a bit arrogant to me – even though there was something interesting in the use of light, when I really put my mind to it. I'm all for messiness, that's not the problem, but I quite felt like someone is inventing the wheel again and making it crappy on purpose.
I do love me some good neon allright, but this particular work by Gabriel Rico, I think, was in a wrong environment in the hallways of Arsenale. The placement made the work seem diminished, something taken to the corner, out of way. The surreal in the art work was nullified into awkward by mere misplacement. That's a bummer, since mr. Rico seems very interesting artist, especially by his use of light.
Hypersonic Hyperstitions by Marko Pelhjan of the Slovenian pavilion was probably one of the most photographed pieces in Arsenale. It was also one the pieces whose message was lost on me. Later Google told me all kind of interesting ideas about hypersonic weapons and stuff, but at the site all I could think of was a vehicle commercial from Galactica. Or this:
There seems to be a certain trend in the use of light in contemporary art, which could be called souvenirism. The light emitting materials used in this kind of art include, indeed, actual blinking souvenirs, but also motley selection of other shiny bric-a-brac.
Here's just two examples of many: Lee Bul's Aubade and Tracey Snelling's Shanghai/Chongqing Hot Pot/Mixtape. See also Thailand's pavilion, later. Snelling "gathers information through the process of wandering, observing, participating and documenting", which is pretty much what tourists do, and thus matches my self-invented -ism perfectly.
After the long walk of multi layer of meta levels art pieces in the Arsenale's never ending corridor, it was a relief to see some sunlight. Call me easy, but I enjoyed tremendously A Place without Whence or Whither by Chen Qi, an outdoors extension of Chinese pavilion. The idea was simple, pretty much from a course of lighting design for beginners: holes in surface where the light gets through and makes nice patterns on the other surface. That's what we do in theatre all the time. The work really was border line kitschy, but it didn't try to disguise in any kind of deeper philosophy, which I do appreciate. It was what it was. Just lovely!
See also:
Blinded by the Light Art of Venice: Other National Pavilions
Blinded by the Light Art of Venice: Other Exhibitions
Blinded by the Light Art of Venice: Other National Pavilions
These days, a lot of interesting Venice Biennale stuff is to be found outside the official exhibition. Here are some interesting examples, light wise.
Thailand's pavilion is situated right in front of Giardini, in a restaurant. Or, more precisely, in a room between the dining area and the kitchen. It's a blatant collection of souvenir kitsch, lit with equally kitsch ever changing LED lighting. Restaurant patrons looking for a toilet and staff looking for patrons who are looking for toilet give the exhibition experience an extra layer of dead pan comical je ne sais quoi, which couldn't possibly be created on purpose. Highly recommended experience!
I have a soft spot for Azerbaijan after teaching some very talented and wonderful art students there, and I admit that otherwise I wouldn't probably have visited Azerbaijani pavilion in the first place. I'm glad I did, since there was some fractal style light meditation to be found there, in the shape of giant ever changing ring Globe by Kanan Aliyev and Ulviyya Aliyeva. I'm not surprised that the name of Aliyev was ever-present, since nothing in Azerbaijan seems to happen without an Aliyev, the president Ilman, his relative, or at least Heydar Aliyev foundation, founded to celebrate the memory of previous president, the father of the present one.
I wonder when I'll learn to schedule my art staring trips so that I'm not totally overwhelmed by the share mass of art seen. Probably next year. Always the next year. Anyhow, in between all the full packed exhibitions, Montenegro's quite minimalistic pavilion, An Odyssey by Vesko Gagović, was a much welcomed piece of mental reboot for me. The few large boxes with light glowing from beneath disturbed my sense of gravity in a most pleasurable way. As I lingered between them, other visitors came in, and I could read their minds: "Oh, boxes" as they exited right away. What's wrong with people these days! They were AWESOME boxes!
See also:
Blinded by the Light Art of Venice: Biennale area
Blinded by the Light Art of Venice: Other Exhibitions
Thailand's pavilion is situated right in front of Giardini, in a restaurant. Or, more precisely, in a room between the dining area and the kitchen. It's a blatant collection of souvenir kitsch, lit with equally kitsch ever changing LED lighting. Restaurant patrons looking for a toilet and staff looking for patrons who are looking for toilet give the exhibition experience an extra layer of dead pan comical je ne sais quoi, which couldn't possibly be created on purpose. Highly recommended experience!
I wonder when I'll learn to schedule my art staring trips so that I'm not totally overwhelmed by the share mass of art seen. Probably next year. Always the next year. Anyhow, in between all the full packed exhibitions, Montenegro's quite minimalistic pavilion, An Odyssey by Vesko Gagović, was a much welcomed piece of mental reboot for me. The few large boxes with light glowing from beneath disturbed my sense of gravity in a most pleasurable way. As I lingered between them, other visitors came in, and I could read their minds: "Oh, boxes" as they exited right away. What's wrong with people these days! They were AWESOME boxes!
See also:
Blinded by the Light Art of Venice: Biennale area
Blinded by the Light Art of Venice: Other Exhibitions
Blinded by the Light Art of Venice: Other Exhibitions
Besides the official Venice Biennale pavilions, there are loads of other high and low rank exhibitions to see as well. It's nice to see the old and middle aged masters, but it's even more fun to stumble upon exhibitions of talented young artists, unable to advertise with larger than life ads along the canal. The latter did not include that much of light art this year, so not many mentions here, but take my word!
See also:
Blinded by the Light Art of Venice: Biennale area
Blinded by the Light Art of Venice: Other National Pavilions
Dysfunctional in Ca d'Oro was a quite interesting hybrid of art and design. Light was present in many forms, mostly as lanterns and reflections. The interactive mirrors of Audience by Random International followed the visitor, who all of a sudden found herself to be pretty much in the center of everything. In addition to that, most beautiful reflections when Sun is shining. The oil-like colourful reflections of the venetian windows on the surface of the glass bubbles, called Moments of Happiness, by Verhoeven twins, are just perfect excuse to post photos of the said, quite cliché, windows. Because it's art, you know.
Visiting palazzo Fortuny is one of my musts in Venice. Not only for the usually interesting exhibitions there, but also for Mario Fortuny. When discussing mr. Fortuny with two friends of mine, I first mentioned that he was a big shot in the history of lighting design, then a couture interested friend added that he also invented bias-cut and the third friend asked if he was the same guy who designed the pattern of their couch pillows. Well, yes he was. Quite a multi talent man.
One of the most famous of his inventions (at least among the three people in the world interested in the history of lighting design) is the dome theatre with almost a realistic sky, pictured above. Also, the downstairs gate to canal usually is involved with some kind of lightish art. Now on display there was Fuori Tempo, a simple colour field work with gels by Francesco Candeloro.
Reagents in Complesso Ospedaletto displays some neon art by Arthur Duff. There's always room for one more work with neon letters, but the staircase of Ospedaletto really makes the visit worth while.
According to my social media flow, Yannis Kounellis seemed to be one of the hits of this year. I have to say I quite liked the exhibition, but more from an art history perspective than my own personal liking. The insta friendly golden wall was quite impressive, but the flame series was more of interest for me. First I though the propane tanks were purely conceptual, but then the guards announced that they were to be set ablaze in a moment and I felt so privileged to see that. Such a joy to see thematic, not just decorative use of light.
The Personal Structures series of exhibitions in palazzos Bembo and Mora and outside in Giardini della Marinaressa was probably my favourite. Loads of different techniques and styles, even more rooms to endlessly follow each other and some works interesting also light wise. For example Footprints, the light tube work by Wild Flag Studios animates the tubes according to current immigration data. Already the second example of political light art here.
I think Daniel Pesta's Top Secret Chain also quite falls into this category, with its shady bunch of important men alighting their hands and stomping the fire out in turns, quite ritually. Kouji Ohno's Quantum Fluctuation was pretty interesting, but then I read the info plate and the work was spoiled by way, way too much and too detailed information. You just don't start with science lecture, add all kinds of philosophies, throw in some human existence and end up by describing what can be plainly seen. You just don't.
In Punta della dogana's Luogo e Segni exhibition, light was present in more conceptual forms. The dead-yellow greenhouse lights of Mesk-ellil by Hicham Berrada emphasised the artificial effect of light rather than its beauty while Roni Horn's huge, visually intriguing glass objects of Well and Truly changed elementally according to the position of Sun. Yes, I waited quite long a time to be sure. Then there was the chandelier We Are In Yucatan And Every Unpredicted Thing by Cerith Wyn Evans, a big name in light art. I enjoy a low hanging, abundant, Murano-style chandelier as much as the next guy, but the artistic idea of this piece escaped me. Maybe it's because I've seen approximately gazillion flickering bulbs before, with or without a chandelier.
Blinded by the Light Art of Venice: Biennale area
Blinded by the Light Art of Venice: Other National Pavilions
Friday, 5 July 2019
Flying Bricks and Twisting Towers: Projection Mapping Drinking Game
You know projection mapping, the technique where video is projected on a (usually 3D, large) surface, often a facade of a building? Then the carefully planned image material changes the surface in amazing and magical ways and makes you go all oohh & aahh & WOW. Right?
In my opinion, that’s usually all they do. Mapping is a wonderful and exciting technique, which easily goes to waste when it's only used for showing how wonderful and exciting it is. I've seen quite interesting things done with it in smaller art works, but when it comes to large scale projection mapping, the art disappears in an avalanche of effects. Which are pretty much the same in all pieces.
As we say in Finnish: Eihän tätä kestä selvin päin, meaning I just can't take this shit sober. To help people getting drunk enough to stand the horreurs of generic projection mappings, here's a little drinking game. Have a sip every time one of these happens:
1. A tower or a column gets twisted like a screwdriver. Take two drinks, if this happens Rubik's cube style.
2. A planet or a meteor appears. Take two if it's Earth.
3. Building blocks of the house are reorganised. Take two if a wall comes tumbling down.
4. The surface of the building fluctuates. Take two if this happens to the beat of music.
5. Shadows move. Take two if it's only the building's statues' shadows.
6. Flames appear. Take two if the effect reminds you of Barad-dûr in the Lord of the Ring movies.
7. A plant or a forest grows in front of our eyes. Take two if there are also animals not exactly belonging to a forest, like a whale.
8. Music is dour, shamanistic techelectro (in absence of knowledge of the proper terms in the scene, an impromptu word here. If you've heard it, you know what I mean) or a ballet standard. Take two if it's Dance of the Knights by Prokofiev.
9. The pace of animation is too fast to concentrate on details. Take two if you missed an important turn in dramaturgy while blinking.
10. Take three drinks if you can imagine Albert Speer did this.
Drunk yet much?
It's obvious that large audiences are quite fond of this kind of entertainment (with or without a flask in their pocket), which is good for the arts and culture in general, of course. It’s nice when people are having fun. But still, I’m looking forward to the day, when there’s more to projection mapping than flying bricks and twisting towers.
In my opinion, that’s usually all they do. Mapping is a wonderful and exciting technique, which easily goes to waste when it's only used for showing how wonderful and exciting it is. I've seen quite interesting things done with it in smaller art works, but when it comes to large scale projection mapping, the art disappears in an avalanche of effects. Which are pretty much the same in all pieces.
Escherian stairs. A classic like Sex on the Beach. |
As we say in Finnish: Eihän tätä kestä selvin päin, meaning I just can't take this shit sober. To help people getting drunk enough to stand the horreurs of generic projection mappings, here's a little drinking game. Have a sip every time one of these happens:
1. A tower or a column gets twisted like a screwdriver. Take two drinks, if this happens Rubik's cube style.
2. A planet or a meteor appears. Take two if it's Earth.
3. Building blocks of the house are reorganised. Take two if a wall comes tumbling down.
4. The surface of the building fluctuates. Take two if this happens to the beat of music.
5. Shadows move. Take two if it's only the building's statues' shadows.
6. Flames appear. Take two if the effect reminds you of Barad-dûr in the Lord of the Ring movies.
7. A plant or a forest grows in front of our eyes. Take two if there are also animals not exactly belonging to a forest, like a whale.
8. Music is dour, shamanistic techelectro (in absence of knowledge of the proper terms in the scene, an impromptu word here. If you've heard it, you know what I mean) or a ballet standard. Take two if it's Dance of the Knights by Prokofiev.
9. The pace of animation is too fast to concentrate on details. Take two if you missed an important turn in dramaturgy while blinking.
10. Take three drinks if you can imagine Albert Speer did this.
Drunk yet much?
A mordorian example of flames |
It's obvious that large audiences are quite fond of this kind of entertainment (with or without a flask in their pocket), which is good for the arts and culture in general, of course. It’s nice when people are having fun. But still, I’m looking forward to the day, when there’s more to projection mapping than flying bricks and twisting towers.
Tuesday, 11 June 2019
Still Loving You – My Own Private Winners of Prague Quadrennial 19
Prague Quadrennial, known in the professional circles as PQ, is a kind of world exposition on scenography, including lighting design, sound design, video design, stage design, costume design and every design there is in the fine world of performing arts. As the name suggests, it is organised every four years, in Prague. There's a plethora of prizes given, and the most prestigious is the Golden Triga. I have no idea what triga means, but it's golden, which means it's super important.
I do not envy the job of the jury: there's a lot to see and be immersed in. Even too much, I think. Many countries bring stuff to PQ like whoa, as if there would be nothing else to see in PQ but the lengthy interviews, online catalogs and notebooks of every designer of the country, and their cousins'. Personally, I'd rather see scenographic ideas, not portfolios. Not an easy concept to present, I know.
Anyhow, would I have been in the jury, these are the prizes I would have given out this year:
Prize for bold use of outdated stagecraft: Russia
Coulisse? Who uses coulisse these days? Now, really? That's what I though, when first glancing at the Russian pavilion, artistry by Shishkin-Hokusai, Oleg Karavaychuk and Olga Muravitskaya. But then I entered the area, bordered by a coulisse picket fence. Obviously. And the uncomfortable atmosphere really hit me, helped by the sound design and the fact that it really wasn't too easy to move among all the coulisse. What first seemed as happy kids playing, were actually people (and animals) in obvious agony. Suddenly, use of this old, even cliché technique in such a cartoonist way seemed to have a certain juxtapositional meaning.
Prize for smuggling in contemporary fine arts: Cyprus
I have no idea what the installation of Cyprus had with stage design to do, but I loved it. The empty seats in the dark room, around the table of obviously important decision making, with a pool of water ominously roiling, and no entrance to the other side of the table, made a very clear political statement. Maybe even a tad too clear, and that might be the reason the piece by Elena Kotasvili and Alexis Vayianos was seen in PQ and not in the Biennale.
Prize for the best use of revolving stuff: Finland
This year's hit was revolving things. There was the revolving curtain of Germany, the revolving room/music box of Latvia and the revolving virgin of Denmark, to name a few. And then there was Finland and its revolving audience. There people could sit for a while (always a spring of joy among the weary visitors) and see the scenographic landscape changing, and let the sound design affect what they see and how they perceive it. I think this was one of the simple yet genial concepts, actually making a point about stage design in this years PQ. Way to go, KOKIMO!
Disclamer of probable partiality here.
Prize for out of context presentation: Croatia
Presentation of stage design elsewhere than in the actual performance is a hell that everyone presenting in PQ must deal with. Croatia had managed particularly well in showing video designs of Ivan Marušić Klif for several performances. The setup was quite media art like, with uneven projections around the traditional white cube. There were the original videos running, but they also created a totally new entity put together. Obviously, the pavilion didn't even try to present the videos in the original context, but took a leap of faith towards fine arts. A wise decision, since the videos were quite groovy on their own.
Prize for serving important identity questions sugared in cuteness: Chile
Not too long ago, a professional in the Finnish theatre asked, when discussing the challenges of a costume designer, if actors could just go and grab some clothes from their storages. This proves that the Chilean pavilion is much needed. There, in the form of natural history museum, are some all too unknown monsters of stage world on display. In their cutest, funniest and overall adorable versions, based on clichés, prejudices, and, partly, truths. I hope this exhibition and its monsters, created by chilean designers, will be a touring one!
Prize for best use of a classic illusion: Hungary
We've all visited tivoli's, fairgrounds and Yayoi Kusama's artworks with this classic mirror illusion of infinite space. Yet, Hungary managed to make it a bit more immersive, communal and even funny. I was afraid of a giant whack-a-mole hammer landing on my head at any given moment, though.
Prize for having a point in bringing scale models: Korean Student section.
Representing scenography via scale model is a drag. You get to see the structure of sets and maybe a light cue or two, but the whole of the performance is horribly missing. Even though I find scale models interesting in their own right, I usually lose interest when there are gazillions of them, which is the case in PQ. Luckily, I was especially tipped to go see South Korea's student section's models. Maybe it's because these projects are not (all) realised, that they are made with more leeway and even humour than the professional ones – and this goes to other student section models as well. Most of the models have one elaborate spatial idea, which means that for once the space could be the lead of the performance. I hope the students can keep up with this in the future, too.
Everybody loves the French pavilion prize: France
How could you not adore this piece? It's fluffy, hilarious, nostalgic, melancholic, even sad, enigmatic and outspoken, and overwhelmingly captivating. Without an exception, everybody I talked to mentioned the squirming blobs of Philippe Quesne as (at least one of) their favourites. I would have loved to go in and hug every one of the wobbling thingies of fake fur and foam there (but didn't, I'm a rule abiding Finn, after all). The atmosphere of the cube, filled with – in addition to the blobs – a lonely automatic piano tinkling away, scenery wallpaper and occasional smoke, kind of condensed a designer attitude towards theatre, as a colleague said: "It's like, after all the struggle and even desperation in my profession, when I watch this piece, I can still remember why I do this shit".
As the evergreen by The Scorpions, played by the automatic piano, goes, we serenade the theatre: "Still loving you-uuuuu".
Other people visiting Prague Quadrennial
• The Seriousgeogamelabs: ECO-TRAVEL AND ECO-SCENOGRAPHY FOR @PQ_2019 #PQ2019
The French pavilion's blunt statement |
Anyhow, would I have been in the jury, these are the prizes I would have given out this year:
Prize for bold use of outdated stagecraft: Russia
Coulisse? Who uses coulisse these days? Now, really? That's what I though, when first glancing at the Russian pavilion, artistry by Shishkin-Hokusai, Oleg Karavaychuk and Olga Muravitskaya. But then I entered the area, bordered by a coulisse picket fence. Obviously. And the uncomfortable atmosphere really hit me, helped by the sound design and the fact that it really wasn't too easy to move among all the coulisse. What first seemed as happy kids playing, were actually people (and animals) in obvious agony. Suddenly, use of this old, even cliché technique in such a cartoonist way seemed to have a certain juxtapositional meaning.
A slight detail of the Russian woods of coulisse |
Prize for smuggling in contemporary fine arts: Cyprus
I have no idea what the installation of Cyprus had with stage design to do, but I loved it. The empty seats in the dark room, around the table of obviously important decision making, with a pool of water ominously roiling, and no entrance to the other side of the table, made a very clear political statement. Maybe even a tad too clear, and that might be the reason the piece by Elena Kotasvili and Alexis Vayianos was seen in PQ and not in the Biennale.
Audience door opening to the murky site of decision making |
Prize for the best use of revolving stuff: Finland
This year's hit was revolving things. There was the revolving curtain of Germany, the revolving room/music box of Latvia and the revolving virgin of Denmark, to name a few. And then there was Finland and its revolving audience. There people could sit for a while (always a spring of joy among the weary visitors) and see the scenographic landscape changing, and let the sound design affect what they see and how they perceive it. I think this was one of the simple yet genial concepts, actually making a point about stage design in this years PQ. Way to go, KOKIMO!
Disclamer of probable partiality here.
Come to the Finnish pavilion and see the world |
Prize for out of context presentation: Croatia
Presentation of stage design elsewhere than in the actual performance is a hell that everyone presenting in PQ must deal with. Croatia had managed particularly well in showing video designs of Ivan Marušić Klif for several performances. The setup was quite media art like, with uneven projections around the traditional white cube. There were the original videos running, but they also created a totally new entity put together. Obviously, the pavilion didn't even try to present the videos in the original context, but took a leap of faith towards fine arts. A wise decision, since the videos were quite groovy on their own.
Examples of Mr. Klif's varied styles |
Prize for serving important identity questions sugared in cuteness: Chile
Not too long ago, a professional in the Finnish theatre asked, when discussing the challenges of a costume designer, if actors could just go and grab some clothes from their storages. This proves that the Chilean pavilion is much needed. There, in the form of natural history museum, are some all too unknown monsters of stage world on display. In their cutest, funniest and overall adorable versions, based on clichés, prejudices, and, partly, truths. I hope this exhibition and its monsters, created by chilean designers, will be a touring one!
One of the minor monsters |
Prize for best use of a classic illusion: Hungary
We've all visited tivoli's, fairgrounds and Yayoi Kusama's artworks with this classic mirror illusion of infinite space. Yet, Hungary managed to make it a bit more immersive, communal and even funny. I was afraid of a giant whack-a-mole hammer landing on my head at any given moment, though.
Hungary out |
Hungary in |
Prize for having a point in bringing scale models: Korean Student section.
Representing scenography via scale model is a drag. You get to see the structure of sets and maybe a light cue or two, but the whole of the performance is horribly missing. Even though I find scale models interesting in their own right, I usually lose interest when there are gazillions of them, which is the case in PQ. Luckily, I was especially tipped to go see South Korea's student section's models. Maybe it's because these projects are not (all) realised, that they are made with more leeway and even humour than the professional ones – and this goes to other student section models as well. Most of the models have one elaborate spatial idea, which means that for once the space could be the lead of the performance. I hope the students can keep up with this in the future, too.
Detail of the model of Tsang Wang Shun |
Everybody loves the French pavilion prize: France
How could you not adore this piece? It's fluffy, hilarious, nostalgic, melancholic, even sad, enigmatic and outspoken, and overwhelmingly captivating. Without an exception, everybody I talked to mentioned the squirming blobs of Philippe Quesne as (at least one of) their favourites. I would have loved to go in and hug every one of the wobbling thingies of fake fur and foam there (but didn't, I'm a rule abiding Finn, after all). The atmosphere of the cube, filled with – in addition to the blobs – a lonely automatic piano tinkling away, scenery wallpaper and occasional smoke, kind of condensed a designer attitude towards theatre, as a colleague said: "It's like, after all the struggle and even desperation in my profession, when I watch this piece, I can still remember why I do this shit".
As the evergreen by The Scorpions, played by the automatic piano, goes, we serenade the theatre: "Still loving you-uuuuu".
Other people visiting Prague Quadrennial
• The Seriousgeogamelabs: ECO-TRAVEL AND ECO-SCENOGRAPHY FOR @PQ_2019 #PQ2019
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